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Endless Online Quest Guide

четверг 12 марта admin 82
Endless Online Quest Guide 4,9/5 3935 reviews

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I am making a simple bot for this 2d game called Endless Online ( Its pretty decent. Nxt when my character is walking towards NPC to get the quest. But don't forget I got a guide to make for the Blue Eye Macro forums.



Endless Universe
(EU)
Islands of Endless Universe.
Location:Morai
Type:Dungeon
Requirement(s):Level 95
Player Limit:10
Bosses
Gorath, the Worldrender(pwdb)
Mistress of Endless Night(pwdb)
Ghost Wing(pwdb)

The Endless Universe, also known as Low-level Endless Universe, is a dungeon located in Morai. It is available to players that are level 95+ and have completed certain parts of the Morai Quest Chain and the Stolen Essences quest chain. It is also a required dungeon for Bounty Hunter I quests for level 100+ players. To do this dungeon you will need at least 8 squad members.

This dungeon awards players with sage or demon skill books for their class and grade 13 Morai equipment.

  • 3Phase 1: Delivering the Gems
  • 4Phase 2: Bosses
    • 4.3Ghost Wing

Map[editedit source]

Entry[editedit source]

To gain access to Endless Universe you will need to complete most of the quests in the Morai Quest Chain which is available from level 90. Not all quests need to be completed, however the player must complete the final quest named Morai: Return to Perfect World to unlock Endless Universe. Once you have completed the quests and have reached level 95, there will be a quest available at the Elder of the Streams in the City of a Thousand Streams named Stolen Essences. Once you have completed the next quest, Keek's Information, you will be able to access Endless Universe.

Each day you can pick up an item named 'Tuc Su Toxin' at the Crimson Imperial Envoy outside the dungeon (480, 580), which allows you to enter the dungeon by talking to the Momentor at the entrance (479, 581). The Tuc Su Toxin can be stacked, and is consumed after you complete the dungeon. Previously you could only do the dungeon once per day, but this has since changed so you can complete the dungeon multiple times per day if you have multiple Tuc Su Toxins.

Phase 1: Delivering the Gems[editedit source]

The first phase of Endless Universe is similar to a relay race, where each member of the squad must run a part of the dungeon. Stand o food game play online. You must have at least 8 squad members to do this part, but 10 is ideal. Make sure to have a cleric and some ranged DDs in your squad. If 10 different classes are in the dungeon, the squad leader can take the 'Unity is Strength' quest from Wade Slanh to grant all players a double damage buff which will stack with the other double damage buff available in the dungeon.

Upon entering the dungeon you will see 10 different gems, which are also referred to as lanes. There are 8 gems in a circle named after the Greek alphabet which cover each portion of the relay race and each must be covered by a squad member. The remaining 2 gems in the middle can only be used if there are 9 or 10 squad members and are used to assist the remaining 8 squad members during their portion of the relay race. Each lane contains different sets of monsters, with some lanes more suitable for certain classes. It is possible for any class to complete any portion of the relay race. The gem each player chooses should be chosen before beginning the dungeon; players will typically choose by standing on their desired gem.

The 8 main gems are the following:

  • Alpha: Contains flying ranged physical mobs. This lane is most suitable for archers or other ranged classes that can handle physical damage.
  • Beta: Contains melee physical mobs that buff their physical attack. This lane is suitable for any class that can handle physical damage, and is a decent lane for newer players to try out.
  • Gamma: Contains melee physical mobs that slow the player's movement speed to 0.1m/s. This lane is suitable for classes that are immune to movement debuffs such as blademasters, barbarians, and assassins. It is also suitable for classes that can purify themselves with skills or the purify effect on magic weapons.
  • Delta: Contains a large amount of melee physical mobs that buff their physical attack. This lane is suitable for classes that have many AoE skills such as blademasters, wizards, psychics, seekers, etc.
  • Epsilon: Contains mobs that debuff the player with a DoT that will kill them if not purified after 25 seconds. Each mob will only use this debuff once. This lane is suitable for any class that can purify such as clerics, psychics, or venomancers with sage Summer Sprint. It is also suitable for assassins due to their ability to build fast chi and spark constantly.
  • Zeta: Contains ranged magic mobs with elemental immunity. This lane is suitable for physical attack classes.
  • Eta: Contains melee physical mobs with physical immunity. This lane is suitable for magic attack classes. Alternatively, classes that use ranged physical and magic damage like clerics and archers are useful here since they can help kill Zeta mobs from range before running their lane.
  • Theta: Contains stationary mobs that deal ranged physical damage. This lane is suitable for any class that can handle physical damage. Players can run through with the aid of the Holy Path Genie skill.

The 2 central gems should not be taken unless there are more than 8 players in the squad. They are the following:

  • Eternity Gem
  • Creation Gem

Players that choose these gems are free to move throughout the dungeon and are referred to as lane assistants or escorts. Their job is to help the other players while they run through their lanes. A cleric is recommended for this task as they can heal, buff, purify, and revive players as they run through. Mystics are also ideal but will have to ensure players have the Resurrect buff on them. Another option is to choose a tank class for the role such as a barbarian, blademaster, seeker, or any class with decent defenses to help escort through. Alternatively, players may opt to have weaker squad members choose the central gem so that they do not have to deal with any mobs. These players would just stay at the entrance and wait for the rest of the squad to finish their part.

Beginning the Race[editedit source]

A lane in Endless Universe, showing the purple pillar boundary and red orbs.

Once everyone has entered the dungeon and is ready to go, the squad leader should speak to Wade Slanh and choose the 'Requirements (Leader)' quest and then the 'New Trial (Leader)' quest afterwards. If for some reason they get a 'Squad member not in range' message despite all players being inside, they can fix this by passing squad lead back and forth and trying again. All squad members should also check they don't have 'New Trial (Members)' in their quest log and trash it if they do.

All players should get an Obsidian Pick. Wade Slanh will have quests for each gem which can be chosen by 1 player each. Check the quest list carefully to ensure you choose the right quest for the gem you've been assigned. The squad should establish who chooses which gem before beginning the dungeon; most players will do this by standing on their desired gem when entering the dungeon. Once you have picked up the quest, go back and dig the gem based on the quest you chose. Once you dig the gem, you will be teleported to an area with purple pillars of light, and arrows on the ground which show the direction for you to go.

You can only move in your own area that is between your gem's Mirror of Eternity and the next Mirror of Eternity ahead. Do not move backwards outside of the purple area or jump off the edge or the relay race will fail and the squad will have to start over. If you die do not return to town; wait until you can be resurrected or everyone finishes delivering their gems. If you did not deliver your gem and cannot be resurrected then the squad will have no choice but to start over. If the relay race does fail, everyone will need to return to the beginning of the dungeon by jumping off the edge. The squad leader can then take the quest again at Wade Slanh and the squad will be able to start over.

When entering your area you will receive an optional quest to kill mobs within your lane. If you kill enough of these you will receive a damage buff for the rest of the run but it is not required. Players who choose the Eternity and Creation gems will receive these buffs without needing to kill mobs. The amount of mobs required for each gem is as follows:

  • Alpha: 15
  • Beta: 15
  • Gamma: 15
  • Delta: 35
  • Epsilon: 8
  • Zeta: 15
  • Eta: 15
  • Theta: 3

Because this phase is like a relay race, it must be done in the order of the gems listed above: Alpha, Beta, Gamma, Delta, Epsilon, Zeta, Eta, and Theta. Once one player completes their lane, a message will appear in the chat box so you can keep track of when it is your turn. When it is your turn, a Mirror of Eternity will spawn with a quest available. Avoid standing too close to the mirror before your turn or you may get stuck in the spawning mirror and potentially be unable to deliver your gem. Take the quest from the Mirror of Eternity and run through your lane, following the arrows, and then hand in the quest to the Mirror of Eternity at the end of your lane. Make sure to not run further than the mirror at the end of the lane or the squad will fail the relay race.

2 Dark Envoys will spawn in your lane when it is your turn. Throughout your lane will also be rows of red orbs. Running through these orbs will have a random negative effect that will purge, drain mana, freeze, stun, slow, or reduce attack or channeling speed. They have a large range and will affect other players that are nearby. You can avoid these orbs by using immune skills or potentially with jumping skills if you have them.

Once the final gem, Theta, has been delivered the quest 'Can't Leave' will complete, and a message will appear in the chat box telling players to return to the entrance. The squad can safely jump off the edge to teleport to the entrance automatically.

Phase 2: Bosses[editedit source]

To begin the second phase of Endless Universe, all members must gather at the beginning of the dungeon. Take this time to rebuff as most players will be purged from running through the red orbs earlier. If this is your first time doing Endless Universe, you will also receive the quest 'Essence Retrieval' to kill the 3 bosses in this phase.

The squad leader can talk to Zirihk Slanh and take the 'Gem Delivery Success' quest to begin the 2nd phase and spawn the bosses. Taking the quests at Wade Slanh will do nothing. Once the squad leader has chosen the correct quest a message will appear in the chat box from Gorath, the first boss, indicating that the 2nd phase has been activated.

Note that players doing the Essence Retrieval or Bounty Hunter quests must be alive for their required boss kills to complete their quests. To get the final reward for the dungeon however, you do not need to be alive when the bosses die.

Gorath, the Worldrender[editedit source]

Gorath is the first boss in Endless Universe. You can cross the bridge at the entrance to the first floating island to find him there. He will deal physical AoE damage and AoE knockback players, which can push them off the edge of the island sending them back to the beginning. He will also interrupt Regeneration Aura (BB) so clerics are recommended to use Chromatic Healing Beam instead.

There are 2 large pillars near Gorath. Everyone can stand with their backs against the same pillar to avoid being pushed back. Melee characters should also face the same way with their backs to the same pillar so they will be only be pushed into the pillar instead of being pushed off the island.

Once Gorath is dead, the Mistress of Endless Night will spawn.

Mistress of Endless Night[editedit source]

The Mistress of Endless Night is the second boss in Endless Universe. You can find her by crossing the bridge to the second island, turning right, and going along the bridge to the right. She is standing in the middle of a platform which players need to jump on to get to her. Be careful when doing this as she can aggro nearby players. Players with lag may have trouble jumping onto this platform, while ranged classes do not need to do this.

This boss does deal AoE damage but will not interrupt Regeneration Aura (BB) so clerics can use this in the middle of the platform. When the boss's health is lowered enough, she will disappear and split herself into three. It is possible to kill her quickly enough before she splits by sparking and damaging as hard as possible, however she does become untargetable just before she splits. Auto attacks and constant AoEs will still go through while she's untargetable.

When the Mistress of Endless Night splits into three, they will spawn around the same platform. One of them will have a defense buff on her; she is the real Mistress of Endless Night. The other two will not have buffs and are fakes. If there is a cleric using BB, aggro all three copies to keep them from attacking the cleric. Kill the two fake versions of the boss and the real one will lose her defense buff, allowing the squad to damage her properly. She will split again 2 more times and will die permanently after the 3rd time.

Ghost Wing[editedit source]

Ghost Wing is the third and final boss of Endless Universe. To find him, go across the bridge you came from and move up towards the right. Ghost Wing has 2 phases.

Phase 1[editedit source]

Ghost Wing will be flying throughout the air and will not attack players; he will continue to fly around the two large pillars to the right of the large floating island. Only players with ranged skills will be able to reach him, so make sure to have ranged players in squad. They can position themselves around the 2 pillars to reach him easily. You only need to damage him to low health; do not kill him or you will not receive any rewards for the dungeon or any quests.

If Ghost Wing is not killed fast enough, he will spawn fire throughout the island along with some mobs that will attack players. The fire will deal constant damage to players which can be fatal. There is an area between the two pillars and a pool of water on the island which are both safe from the fire. The cleric can use Regeneration Aura (BB) between the two pillars to outheal the damage dealt by the fire if the squad cannot kill him fast enough.

Once Ghost Wing has been damaged enough, he will begin to fly away and you will see a message in your chat box. Everyone should stop attacking at this point.

Phase 2[editedit source]

Ghost Wing will appear again with full health. This time when he is attacked he will land and attack players so melee characters can attack him. He deals AoE damage so it is recommended for clerics to use Regeneration Aura (BB) for this part of the boss.

If the boss is not killed quickly enough, a random squad member will be teleported off to a small floating island away from the squad. They can kill the mobs there to be returned back to the boss, or jump off to be teleported to the beginning and run back to the boss. It is generally easier to kill the mobs. Keep an eye on your squad to make sure nobody is teleported away before the boss dies as they will not get credit for any quests they have if they aren't nearby.

Once Ghost Wing is dead, players will receive the Master Plucker title if the dungeon was completed within 60 minutes.

Rewards[editedit source]

Once the squad has killed Ghost Wing, everyone should return to the entrance by jumping off the floating island. All squad members should gather at Zirihk Slanh at the entrance. If you leave the dungeon, the rest of the squad will not be able to get rewards until you leave squad. The squad leader should take the 'An Unexpected Gift' quest at Zirihk Slanh. All squad members will get this quest, and will receive an Order of Blades and a Reflective Shard as a reward.

The Order of Blades can be exchanged via quest at Zirihk Slanh for their choice of the following 3 rewards:

  • Drunk Lotus Pill: Gives 400,000 experience and 150,000 spirit. Account stashable.
  • Inconsistent Chest: Contains of the following items:
    • Endless: Weapon Card (8%) - can be exchanged at Zirihk Slanh for a grade 13 Morai weapon of their choice.
    • Endless: Armor Card (17%) - can be exchanged at Zirihk Slanh for a grade 13 Morai piece of armor of their choice.
    • Mirage Celestone x20 (15%)
    • Old Book Page x3 (20%)
    • Skypool Scriptures x8 (20%) - used to craft Quicksand Maze equipment
    • Earthbless Tome x16 (20%) - used to craft Quicksand Maze equipment
  • Sage/Demon Skill Book Chest: Use this item to choose a sage or demon bookclip for your class. It will contain a random skill book depending on which type of bookclip you chose. For a list of skill books obtainable from this chest, see the following articles:

Videos[editedit source]

See Also[editedit source]


Dungeons
The Midlands
Call to Duty
Lothranis and Momaganon
Morai
Primal World
Celestial Vale
The Western Steppes
Retrieved from 'https://pwi.gamepedia.com/index.php?title=Endless_Universe&oldid=249212'

Repeatable Quests


Ayla's Witch Quest

1. Talk to Ayla at the Witches' house in Aeven
2. Go kill 20 rats.
3. Go kill 20 sheep.
4. Bring Ayla a terror potion.
5. Reward: Random -- I've seen a schoolgirl costume, a burk and 500 experience so far.


Cloud Quest (Source Vegasfinest)

1. Visit Jessica at Sky Wonder Area
2. Go to the Wolfman Leader in the right side of the bird area.
3. Get 10 Bird Feathers
4. Go to Jessica

5. Kill 40 Foxes.
6. Return to Jessica: Reward 500exp


Factory Panic

Main purpose of the quest at this point is to put you in a good levelling spot if you can take care of the Proto sitting in the gated area.
Well..there's a point to those NPC's at the factory. Talk to the co-worker and he'll send you down into the Factory to turn on the generators. Step on the blue squares to get them going.
1. Top Right Generator
2. Bottom Left Generator
3. Top Left Generator
4. Bottom Right Generator
5. Talk to the Co-Worker
6. Go to the Top Right once more and enter the gate which is now open to you. Take a moment to kill the proto or go down the stairs to shut off the generator.
7. When you return to the surface talk to the Co-Worker playing with his tool for 340 experience.


A Guard's Life

1. Start by talking to the guard by the entrance to the reaper cave
2. Kill 20 spiders
3. then get 10 spider legs
4. Then go to the castle arena and talk to the guard's captain.
5. Reward: Exp 250 Gold 400


Terminal Quests


The Maze

This particular guide is the best one that I've seen for the Maze and probably the best Quest walkthrough I've seen done period. Click the link and you'll defeat the maze.
The Best Maze Guide Available


Pjedro's Son
1. Talk to Pjedro (in the Malone Outpost top left house) -- He'll tell you about how he lost his son.
2. Talk to Pjedro's wife Merriad -- she'll tell you a little more of the story.
3. Talk to Pjedro once again -- he'll ask you to go and find his boy for him.
4. Talk to Pjedro's sister Nina in Anundo -- she'll give you a little more of the story.
5. Talk to the guard outside the reaper cave -- he'll give you the runaround and then send you to his captain at the castle.
6. Talk to the Elite Captain. Despite his brutal use of the English language you can now go back to the guard and find out more of the story.
7. Turns out the little brat is in the haunted house. Go there and climb to the 4th floor. Then you have to find the book and stand in front of it. (Go right and then up. It's a book on a podium).
8. When you've stood in front of the book you'll receive a scroll of truth. Go talk to Ayla at the witch's house. She will read the scroll of truth which takes you to the entrance of the Woods of Despair.
9. Find the Bird Fortress which is located in the Woods of Despair -- (Directions from entrance: RDDRRRDL) -- while you're here kill some birdmen, barbarians and get yourself a normal key.
10. Talk to Pjedro's Son. Agree to take him home and you'll warp back to Pjedro's house. Then talk to Pjedro. You'll gain 4000 experience for the whole ordeal.


Pirate Quest

1. Talk to the Old Pirate on the docks at the southeast corner of Aeven. He will ask you if you're a pirate and you say 'yeah, I'm a pirate'. He's going to want a drink so fetch him 20 fairysodas. Here's my tip on this. First pick up as many as you can from the ground on the docks. Then if you need more head up to the Aeven Pub and pull some from the chests. Buy whatever you need from the bartender to top you up.
2. After you've taken the fairysodas to the Old Pirate he will ask for a drink. Say yes and he will take your sodas (if you bring more than 20 he will take them all). Then he will give you an old treasure map (DO NOT GET RID OF THIS).
3. Go to the top right ship at the docks and talk to the pirate captain. Tell him about the map and tell him you stole it from the King. He will then invite you on a treasure hunt.
4. When you are aboard his ship you need to talk to him again. You'll have to defeat 50 imperial guards who have come aboard. If you are alone there are 20 guards between all the different decks so 3 spawns should take care of that. More if you have to compete. At 6 exp each they aren't worth the effort of staying behind.
5. After you have killed 50 guards talk to the captain again and he will take you to Vulture (vult-r :) Island. Go into the first pyramid entrance.
A note about the Pyramids: There are three traps in the pyramid. The first is a general HP drain that reduces your HP by 4 every 20 seconds. The second are visible spike tiles that go up and down doing 8 damage (if you step over them when they are up you take no damage). Finally, there are hidden spike tiles that do 8 damage each that spring when you step on them.
There are also 3 monsters and 1 boss we'll talk about later. Rats (no change). Tomb Mummies (60 exp and built like ogres in terms of damage and variable speed). And ICE GIANTS?!? (ok..these probably should be changed with something else.)
6. When you are in the pyramid keep your potions handy because you'll need them. Go up one map and then Left. (from entrance U L D L D L U R) In this room you will find the archaeologist -- Dr. . He will babble on about his book of maps which is important later. Trace your steps back to the entrance and then go Right Instead of Left ( from entrance U R R D D R R U U L L L L) and this should bring you to the Great Worm's lair. If you fight the worm know that it is fast but you can also solo it. You get 300 exp for killing it. What you really need to know is that the Doctor's Book is on the bottom left. Step on it to pick it up and then head back to the entrance retracing your steps. (Pay attention to the room with the raised platform..this is important).
7. When you return to the doctor he'll thank you and then you need to talk to him again. Show him your old map (this is why you shouldn't get rid of it). Now retrace your steps to the Altar (raised platform room). When you step there you're status will change again. Once more it's back to the doctor (see why pots and CON are so valuable for this one?)
8. The Doc will tell you that the entrance to the second pyramid is now open so you need to get out of this pyramid and then enter the second pyramid (behind the first one). The solution is LEFT, UP, UP, DOWN (Thanks ORCBOY!!!)
9. Walk down to the treasure chest and you will be rewarded with an Aztec Crown. This is a wearable hat but the quest isn't quite finished.
10. You can now take the crown and keep it or you can trade it. Reward @ Pirate 4k exp and 1.2k gold. Reward @ Archaologist 5k exp.


Monkey Island Quest

Reward: Pirate Hat
Start Point: Young Pirate at the Port (Aeven)
1. He will tell you that he has found a new Island and you ought to select 'Don't Believe You'.
2. After he tells you to take a test head to the Pirate Captain (same one as the Vulture Island Quest). Kill 3 drunken pirates and return to the Pirate Captain
3. You will have 2 options for tests here.
a. Atlantis -- a simple quest but a long walk. Head to Atlantis through the reaper cave and then go to the southmost house (down and right). From there head to the northern part (up and left) of the house and walk down the stairs. There will be a book in the south (down). Walk up to it and then return to the Captain.
b. Kill an Octo -- a bit harder than the Atlantis option because now you have to deal with campers. I don't suggest this option but if you're feeling frisky..Octo is in the sewers under the ant zone near Hallowdale. Once you've killed one head back to the Pirate Captain.
4. Next you've got to kill 30 rats. Great. Another quest. More Rats. Return to the Pirate Captain.
5. Go to the Young Pirate: The answers to the quiz -- Jolly Roger, double share and always open.
6. Now you're off to monkey Island. There is a hut in the North East (up and right) with another pirate who wants you to get him 10 fish. Go fetch and bring him back 10 fish for your reward.
Truth Quest

1 Talk to Serf
Serf is located down a set of stairs in the middle of the new swamp. They are partially hidden by trees.
2. Kill 25 Swamp Monsters
3. Talk to Serf
He will tell you about trying to find a cure for evil and how Apozen has worked against him. He will also tell you about
his brother Gullio.
4. Find Gullio
He's located in the Skeleton Dungeon and he's been cursed. Which means you're going to have to walk back to..
5. Serf
Apparently he needs 'Herbs', 10 of them in fact. Go buy them at the Aeven Grocer.
6. Back to Serf
And 10 mushrooms..
7. Serf again
And 14 blob slimes..
8. Serf again
ZOMG 5 Gnome Dolls
9. Serf again
Finally he tells you to go to Ayla to finish the cure potion.
10. Ayla
Is being an idiot again. Finish her quest before you get to move on..RATS, SHEEP, POTION..GAH. Anyways. You need to go and find more information about Apozen and the curse. So off you go to..
11.Hitaru's Shop.
Hitaru used to be the Illusion Master..but I guess Vult's renamed him. Anyhow. Step in front of his book and you'll be directed right back to..
12. Ayla
Who tells you that the book in Hitaru's shop isn't quite enough. Nope..you instead have to venture down into the Underworld to get to Apozen's Lair (yay?)
13. Apozen's Lair
While you're here -- after the hundred times it will take you to get here. You might want to stick around and try to pick up a knob staff. You're going to need it if you're after the lens of truth..While you're doing that don't forget to check the book on the left hand side.
14. Go back to Ayla who will tell you that you have everything you need to cast the reversal spell.
15. Get 5 Ancient Scrolls.
16. Give Her 4 of them and then use the last one to teleport yourself up to the ancient city.
17. The Ancient place is hidden -- Go to the map to the right of the orb (center) and then go to the top right of the map (a little brown strip will tell you where the entrance is)
18. Click on Ayla -- and perform the ritual.
The map will start to go crazy so try to click on ayla while it's moving. Then Log off and log back in (Quest Glitch that Vult should fix at some point. Warping and exiting the map will not help here)
19. Go see Serf in the Swamp for your reward.
2 options for your reward
i. 5500 experience
ii. For a knob staff and ten orbs of light Serf will craft you a lens of truth which looks absolutely leet.

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Ancient Wrath

Haunted house
Reward: Ancient wraith room key (lore) and 10000 experience
1. Talk to the Ancient Wraith. (7th floor of the Haunted House)
2. Kill the Reaper.
3. Talk to the Ancient Wraith.
4. Kill the Anundo leader.
5. Talk to the Ancient Wraith.
6. Kill the Octo.
7. Talk to the Ancient Wraith.
8. Kill Apozen.
9. Talk to the Ancient Wraith.
10. Get 100 piglets.
11. Talk to the Ancient Wraith.
12. Get 100 snake teeth
13. Talk to the Ancient Wraith.
14. Get 100 tenba bags.
15. Talk to the Ancient Wraith.
16. Get 100 imp stings.
17. Talk to the Ancient Wraith.
18. Get 100 wurm heads.
19. Talk to the Ancient Wraith.
20. Get 10 dragon wings.
21. Talk to the Ancient Wraith.
22. Kill 500 people in PK (You can also do this through a number of glitches such as drinking health potions or dropping and picking up gold.)
23. Talk to the Ancient Wraith.
For completing this quest you get the Wraith Key and 10000 experience. The key opens up the door to a new PK area filled with wraiths that drop scav bows. It is lore.

Credits goes to Wickedfrost,Quest help http://endlessreport.blogspot.com/