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The Banner Saga 2 Ending

понедельник 13 апреля admin 34
The Banner Saga 2 Ending 4,3/5 1569 reviews

This page contains the description of The Banner Saga 3's twenty-second chapter - Only We Few Remember it Now.This is the final chapter, you don't have to fight with anyone.Instead, you have to participate in the last few conversations and choose your ending. Oddleif will always join in Chapter 2, at Skogr, and remain with the caravan throughout the series. Possible Death or Departure edit edit source There is no known event that leads to Oddleif's death or permanent departure from the caravan in the first two games.

Spoilers for the end of Banner Saga 1 (though if you're here, you probably know how it ends), but I want to know what people think about each ending for Banner Saga 1 - specifically, whether Rook or Alette dies.To me, having Alette die is way more depressing. There's just something about the young dying in a story that makes things feel more hopeless. The human advantage over the varl is that the humans have a future, but the varl's procreation problems mean they don't. Although in Rook's case.

Sorry, no future for you either. This seems to be reflected in his artwork for BS2, he looks haggard as hell.

I'm guessing that Rook's route in BS2 will focus on his duty to the clan and the obligations of a leader holding together a sad wreck of a man. Rook doesn't have much personal reason to go on any more - he only has duty. Perhaps his story will allow him to find some personal satisfaction in his journey (Oddleif?) and a focus on the idea that no matter how much it hurts, duty is always more important than one's own feelings. The clan is stronger than the individual.Having Rook die and allowing Alette to take center stage seems more hopeful, but much more uncertain - a new, untested generation must rise to face the challenges of its time. Alette is absolutely not ready to take on the leadership role of her father but will probably spend the story growing into that identity and seeing herself as worthy of such responsibility, with both positive and negative consequences. This is a more familiar story but for good reason - most everyone has his or her own personal version of this story when they move out of their parents house. Alette may find her own romantic interests in this story (Egil, Ludin, Eyvind, hell, maybe even Tryggvi, there's a lot of single young dudes) but I think the focus will be on her stepping out of her father's shadow and into her own identity.I don't know if I would consider one route 'better' than the other but the story will probably move in vastly different directions.

Damage

And hey, good for us, we get two versions of a story! Personally, I feel like Alette surviving is the more positive choice and is what I consider my headcanon. Though, my first playthrough ended with her dying.I plan on playing it through twice, once with each character (and if I'm really ballsy, once with Egil/Ekkil). Probably going to start with Rook. He's just too damn powerful.What do y'all think? My stories Alette is going to clownroll all the posers-dredge, dragon, or dude.

She better not just get killed off as a sort of paired destiny ♥♥♥♥♥♥♥t so that the writers can have an easy time of it. Though I accept that there's a more than decent chance of that, it's still going to feel cheap.If it's not already obvious: I prefer Alette surviving as well because Rook would have done anything to prevent her death and protect her, it was like his whole MO. Way prefer Rook as a tragic hero with a glorious finale, rather than a slow descent into misery and grief.There's never anything good about a youth dying before their time. Originally posted by:If it's not already obvious: I prefer Alette surviving as well because Rook would have done anything to prevent her death and protect her, it was like his whole MO.My opinion too. I actually found it a bit strange that Alette, who just 'hatched' from her egg, wanted to take part in that final battle. If Stoic 'intended' Alette to die in Saga1, they should have provided a better story/plot-twist to make the player want her to loose the Silver Arrow at Bellower. I'd wager that 95% of the players chose Rook to hold the Arrow, assuming of course that they didn't realize he was gonna die.In Saga1, Alette might as well have been an ' en.wikipedia.org' character, but in Saga2 that is proven not to be the case.

But, in any case, I find the Rook role more realistic and easy to flesh out, you know as a half-crazed father who lost his only child. On the other hand, how can a little girl lead a caravan? How is the required strength-of-character built up from Saga1, where she is more or less a supporting character? ChrisVCB, perhaps headcanon is a strong word. I just personally don't find words like 'better' very useful when describing story paths in a game where your choices affect how it turns out. Some people find vastly different value in ways in which a story is told - as has already been commented, some prefer posers needing a clownroll and others identify more with a father's loss. But personally, I have a way that the story resonates more for me (at least so far) so even though I'll be trying to see all the endings I definitely have one version in my own head about how events actually play out.I don't know that Stoic necessarily had intentions with the story, other than to put the outcome of the story in our hands.

I mean, at the end of BS1 almost every character you get can be killed off or lost - I'm sure at that some point before the story's end there will be an option to sacrifice our surviving main character (possibly in BS2). The only intention that matters is the player's intention - how many times are you willing to replay the game to find the outcome you want.But I will say that the way in which Alette dies is incredibly affecting. My first playthrough of the game I was moved by Alette's plea to be allowed to step up and finish off Bellower. 'Yeah,' I thought, 'I'll let the young girl rise into her role as a strong character by allowing her this decision. Ultimately Alette's death is Rook's fault (i.e. My fault) by allowing her to take such a dangerous action. I felt directly responsible for the outcome and that my own poor decision making had led to the story's heartbreak.

I have a feeling Rook will be mirroring these thoughts at the start of BS2.