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Cute Knight Kingdom Cheats

четверг 23 апреля admin 94
Cute Knight Kingdom Cheats 4,2/5 4642 reviews

General tips. Most good endings require you to have a Dream score of at least 50 and possibly 100. Don't end the game with a bad Dream! The formulas involved in reaching endings are tricky. GameWinners.com (1995 - 2017) It is with a deep sense of sadness that we announce that GameWinners.com has ceased operations as of October 17th, 2017.

Inquisitors, crazy youtubers, a deserted island, and even a Pestilence’s festival!. You wanted, you asked, and you got. Peace death apk. More than one hundred Fate cards, which affect your working day. New characters. New catastrophes.

You may also like this game from the makers of Cute Knight:Cute Knight Tips and SpoilersNote: lots of great information here. But also lots of spoilers.Special Event Endings1. 'The Royal Family'2. 'False Princess'3. 'Fairytale Wedding'4. 'Royal Knight'5.

'Family Magic'6. 'Warrior Wife'7. 'Slacker'Adventuring Endings11. 'Fighter'13, 'Martial Artist'14.

'Assassin'Academic Endings20. 'Philosopher'Social Endings25. 'Street Dancer'Religious Endings33. 'Church Leader'34.

'Nun'Thief Endings35. 'Queen of Thieves'36. 'Beggar'Career Endings37. 'Assistant Chef'41. 'Shop Owner'44. 'Shop Worker'45.

'Assistant Dressmaker'47. 'Stable Worker'52. 'Library Worker'54: 'Children's Entertainer'General tipsMost good endings require you to have a Dream score of at least 50 and possibly 100.

Don't end the game with a bad Dream!The formulas involved in reaching endings are tricky. There are certain hard requirements that you MUST have in order to get a certain ending, but it's not that easy to say exactly what will give you which result if you meet the hard requirements for several possibilities. The description of the ending will give you suggestions about what to focus your attention on while you play, but you may not always get the ending you plan for.Special Event EndingsMost endings only appear when the character turns 21 or runs out of a Dream. These endings can happen at any time when the events around them are reached.1. 'The Royal Family'This is the 'true ending', the only one that answers the questions about your identity. Therefore, it takes some extra work to reach.

It's a good idea to get ending 2 before ending 1.Take a job reading to children at the library and continue doing this so that you meet the old woman. After you've met her a few times, ask her about Princess Alexandra, and you will find out about the birthmark.Visit the slums and fight in the dungeon to raise your Sin over 50 so that you are unable to leave the slums and meet the gang of thieves. Pick through the trash until you meet a girl with pink hair. Now alternate between picking through the trash and volunteering at the doctor's until you find out who that girl is and convince her to go home.Go back to town and train to raise your Mind, Luck, and Charm, until you are able to win the Flower Queen contest at the spring festival.

Show your birthmark to the Queen.Variants: Either the PC or Kirelan may be selected as the eventual heir. If you were also pursuing a romance with him, you may end up ruling together.2.

'False Princess'To reach this ending, you need to prove to the Queen that you are the missing Princess Alexandra. If you defeat the wizard in the third level of the dungeon, you will find Alex's signet ring. Also, if you work at the library reading to children long enough, you will meet the nursemaid. Ask her about the princess to learn about the birthmark.Now raise your Mind, Luck, and Charm so that you can win the Flower Queen contest at the spring festival. Show the ring or the birthmark to the Queen. You can also meet the Prince at the stables, raise your Charm enough to talk to him, claim to be his sister, and show him your birthmark or ring.3.

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'Fairytale Wedding'To reach this ending you must meet and marry Prince Kirelan. He can usually be found at the stables at the end of the month, so keep working there. However, working at the stables lowers your Charm. You need a Charm of at least 50 to get over being tongue-tied, so you'll have to find other ways to keep your Charm up.If you try to pursue the romance, eventually the Prince will ask you to meet him on a certain date. Visit the Church on the map at that time and make sure you have a Taming skill 70, Charm 70, Dream 50, and Sin 90, Magic 90, Dream 50, Sins 80012. 'Fighter'High combat skills and good XP. Strength also adds a bonus.Official requirements: Weapons 50, Sins 50, XP 80013.

'Martial Artist'Maxed-out weapons skill. Luck and Strength add bonuses.Official requirements: Weapons = 180.Variants: With high Charm, you are a performer, otherwise you travel to compete.14. 'Thug'Strong and tough, but mean and not very bright. Mind and Charm subtract from this ending.Official requirements: Strength 75, Weapons 50, Sins 25.Variants: If you do manage to reach this ending with some Mind and Charm, you can become a warlord.15.

'Witch'Strong talent in magic. Mind helps.Official requirements: Magic 50, Dream 50, XP 550.16. 'Sage'A very talented mage who has learned every charm in the game. (One you get from Rose, one can be found reading the books in the library, and one is taught by the nun at the church if you meditate there.)Official requirements: All Charms, Mind 125, Dream 10017. 'Sorceress'A sexy and slightly wicked magic user!Official requirements: Magic 50, Charm 50, Sin 0, Dream 5018. 'Druid'A magic-user who is also very fond of nature and animals.Official requirements: Sin 100, lots of Charm and Magic.19.

'Assassin'A fighter who is also a thief. Good weapons skills and having done thief tasks a lot helps.Official requirements: Luck 100, Sin 50, Dream 50Academic EndingsFor these you will generally need a lot of Mind.20. 'Professor'Spend most of your time taking classes, and be sure to take every class at least once.Official Requirements: Mind 150, Dream 10021.

'Student'Same as the Professor, but with lower requirements.Official Requirements: Mind 60.Variants: With good Charm, you will marry a professor.22. 'Strategist'Good Mind and Weapons skills, but not a lot of XP. You know how to fight, but you haven't done it much.Official Requirements: Mind 75, Weapons 50, Dream 10023. 'Inventor'Master both Crafting and Brewing skills.Official Requirements: Crafting 100, Brewing 100, Dream 100.Variants: What you invent and whom/if you marry. With enough Mind you decide to build the perfect man yourself!24. 'Philosopher'Study all the various kinds of mental disciplines - math, magic, the church, and the library.Official Requirements: Int 100, Magic 30, Dream 100Social EndingsFor these you will generally need a lot of Charm.25. 'Advisor'Spend time meeting people (dancing at the festival, socialising) and taking classes that are NOT combat.Official Requirements: Charm 180, Mind 100, Dream 100, Sin 100.27.

'Banker'Do social things, take math class, and end the game with a lot of gold.Official Requirements: Charm 100, Mind 75, Dream 100, Gold 500Variants: If you have high Sin, you may become a loan shark.28. 'Socialite'Do lots and lots of social things.Official Requirements: Charm 100, Dream 100, Sin 50, Sin 125, Charm 100, Dream 100, Dream 100, Sin 50Variants: Will marry a bard if not sinful.Religious Endings33. 'Church Leader'Spend lots of time visiting the church.Official Requirements: Mind 100, Charm 100, Dream 100, Sin 100, Sin 0Variants: Solo burglar, leader of a criminal network, or hanging on to whoever's in charge.36. 'Beggar'Steal occasionally, but be no good at anything and run out of Dream.Official Requirements: Dream 0Career EndingsThese will depend on what job you did most often. Most jobs have a Good (high dream) and a Bad (low dream) result.37. 'Innkeeper'All inn jobs.

Mind 100, Dream 100.Variants: Charm and Cooking skill affect your success.38. 'Maid'Cleaning the Inn. Dream 150, Dream 100.Variants: May hire Abby if you made friends with her. May open a candy shop if charming.40.

'Assistant Chef'Failed Chef.41. 'Waitress'Waitress and barmaid. No requirements, but charm helps.Variants: Low stamina gives you a bad ending. If sinful and charming, may decide to take up a different line of work.42. 'Bouncer'Strength 100.43. 'Shop Owner'Both moving boxes and salesgirl count.

Mind 75, Dream 100Variants: Who you marry, how well your business does.44. 'Shop Worker'Failed Shop Owner. Also the job you will probably get if you fail everything but are not sinful enough to be a Beggar.45.

'Dressmaker'Crafting and Seamstress job. Crafting 100, Dream 50Variants: Charm and Mind affect your success.46. 'Assistant Dressmaker'Failed Dressmaker.47. 'Doctor'Assist the slum doctor. Mind 100, Dream 100, Sin 50, Sin 50, Taming 50, Dream 100, Sin 75, Dream 100, Sin 200Variants: Breeding stables or racing.51.

'Stable Worker'Failed Equestrian. 'Librarian'All library jobs. Mind 100, Dream 100Variants: Study magic, discover secrets, running an entertainment service, possible marriage53. 'Library Worker'Failed LibrarianVariants: Different mishaps for different bad skills.54: 'Children's Entertainer'Read stories to kids.