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Sword Girls is developed by Zeonix, regarded as a “renowned creator behind popular online TCG Fantasy Makers.” As a Flash-enabled game, SG will run on almost any Flash-capable device from PCs, laptops, to particular tablets. This means that SG is easy to play on mobile devices and when on the go. Im a person who usaly keeps to self i am trying to find a girl from sword girls. File: 002.jpg (177.99 KB, 320x480, KnightMessenger.jpg) Transmute system No future 07/13/17 (Thu) 23:57:40 No. Hello from Colombia. First of all, thanks for your effort to maintain the game alive. I am very grateful to be able of play my dear SG.
See also: Setting The light novel series spans several worlds, beginning with the game, Sword Art Online ( SAO), which is set in a world known as Aincrad. Each world is built on a called the World Seed, which was initially developed specifically for SAO by, but was later duplicated for ALfheim Online ( ALO), and later willed to Kirito, who had it leaked online with the successful intention of reviving the virtual reality industry.Plot In 2022, a virtual reality (VRMMORPG) called Sword Art Online ( SAO) is released. With the NerveGear, a helmet that stimulates the user's five senses via their brain, players can experience and control their in-game characters with their minds. Both the game and the NerveGear were created by Akihiko Kayaba.On November 6, 10,000 players log into SAO 's mainframe cyberspace for the first time, only to discover that they are unable to log out. Kayaba appears and tells the players that they must beat all 100 floors of Aincrad, a steel castle which is the setting of SAO, if they wish to be free. He also states that those who suffer in-game deaths or forcibly remove the NerveGear out-of-game will suffer real-life deaths.One of the players, named, is one of 1,000 testers in the game's previous. With the advantage of previous VR gaming experience and a drive to protect other beta testers from discrimination, he isolates himself from the greater groups and plays the game alone, bearing the mantle of 'beater', a of 'beta tester' and 'cheater'.
As the players progress through the game Kirito eventually befriends a young girl named, forming a relationship with and later marrying her in-game. After the duo discover the identity of Kayaba's secret ID, who was playing as the leader of the guild Asuna joined in, they confront and destroy him, freeing themselves and the other players from the game.In the real world, Kazuto discovers that 300 SAO players, including Asuna, remain trapped in their NerveGear. As he goes to the hospital to see Asuna, he meets Asuna's father Shouzou Yuuki who is asked by an associate of his, Nobuyuki Sugou, to make a decision, which Sugou later reveals to be his marriage with Asuna, angering Kazuto. Several months later, he is informed by Agil, another SAO survivor, that a figure similar to Asuna was spotted on 'The ' in another VRMMORPG cyberspace called Alfheim Online ( ALO). Assisted in-game by his cousin and Yui, a navigation pixie (originally an AI from SAO), he quickly learns that the trapped players in ALO are part of a plan conceived by Sugou to perform illegal experiments on their minds. The goal is to create the perfect mind-control for financial gain and to subjugate Asuna, whom he intends to marry in the real world, to assume control of her family's corporation.
Kirito eventually stops the experiment and rescues the remaining 300 SAO players, foiling Sugou's plans. Before leaving ALO to see Asuna, Kayaba, who has uploaded his mind to the Internet using an experimental and destructively high-power version of NerveGear at the cost of his life, entrusts Kirito with The Seed – a program designed to create virtual worlds. Kazuto eventually reunites with Asuna in the real world and The Seed is released onto the Internet, reviving Aincrad as other VRMMORPGs begin to thrive.Soon after, at the prompting of a government official investigating strange occurrences in VR, Kazuto takes on a job to investigate a series of murders involving another VRMMORPG called Gun Gale Online ( GGO), the AmuSphere (the successor of the NerveGear), and a player called Death Gun. Aided by a female player named, he participates in a gunfight tournament called the Bullet of Bullets (BoB) and discovers the truth behind the murders, which originated with a player who participated in a player-killing guild in SAO. Through his and Sinon's efforts, two suspects are captured, though the third suspect, Johnny Black, escapes.Kazuto is later recruited to test an experimental FullDive machine, Soul Translator (STL), which has an interface far more realistic and complex than the previous machine he had played, to help develop an artificial intelligence for the (MOD) named A.L.I.C.E. He tests the STL by entering a virtual reality cyberspace created with The Seed package, named UnderWorld (UW). In the UW, the flow of time proceeds a thousand times faster than in the real world, and Kirito's memories of what happens inside are restricted.
However, when Black injures Kazuto with, the MOD recovers Kazuto and places him back into the STL to preserve his mind while attempts are made to save him. During his time in UnderWorld, Kirito befriends Alice Zuberg and joins her in fighting threats like Administrator and the invaders of the Dark Territory consisting of its, and as well as its residential dark knight, dark mage, and pugilist guilds.
Meanwhile, it is revealed that UnderWorld was created as part of an experiment to create that could be used for military purposes.Production wrote the first volume in 2001 as a competition entry for the 2002 Dengeki Game Novel Prize ( 電撃ゲーム小説大賞, Dengeki Game Shōsetsu Taishō, now ), but refrained from submitting it as he had exceeded the page limit; he instead published it as a web novel under the pseudonym Fumio Kunori. Over time, he added three further main arcs and several short stories, which like the first arc Aincrad, were later adapted into the light novels. In 2008, he participated in the competition again by writing, this time winning the Grand Prize. Aside from Accel World, he was requested to get his earlier work, Sword Art Online, published by ASCII Media Works. He agreed and withdrew his web novel versions.For the protagonist Kirito, Kawahara was asked if Kirito's personality and character were based on his own; he answered that he usually does not put aspects of himself into his characters, and jokingly remarked: 'but if I had to say there was a point of similarity between Kirito and myself, it is the fact that neither of us are good at forming. We both tend to play solo in these games a lot.' He also noted that the female characters in the story were not based on anyone he knew in the real world, stating: 'I don't usually make a character, setting, or anything before I start writing.
As I write the story, the girls become what they are now. So, somehow, I don't know exactly, but somehow, my subliminal idea or some hidden emotion creates the characters to be strong and capable.' He added that he wrote the series to demonstrate that he views online gaming not as a social ill or escape from real life, but rather decided to show games in a more positive light in his light novels. Kawahara also noted that the character of Asuna might have been created a little too perfectly. Media Light novels. See also:After Kawahara's request for Sword Art Online to be published was approved, he started working with illustrator abec on the light novel series.
The first volume was published in print on April 10, 2009, and 20 volumes have been published as of September 8, 2017. The first eight volumes of the light novel series told the story arcs for Sword Art Online, Alfheim Online, and Gun Gale Online. The Alicization story arc was covered by volumes 9 through 18, while volumes 19 and 20 told a side story called Moon Cradle. Kawahara plans on writing 'one more big arc' called Sword Art Online: Unital Ring that will go 'back to the real world,' and it is the first arc not based on the original web novel. The Unital Ring story arc began in volume 21, which was released in Japan on December 7, 2018.Kawahara also writes the Sword Art Online: Progressive series, which covers Kirito's adventures on the first few floors of Aincrad. The first volume of Progressive was released on October 10, 2012, and six volumes have been released as of May 10, 2018.
The first volume of a light novel series based on Sword Art Online titled, written by with illustrations by, was published by ASCII Media Works on December 10, 2014. An original 100-page prequel novel to written by Kawahara, titled Hopeful Chant, was released to people who watched the film in Japan during March 4–10, 2017.At their panel, announced the rights to publish the light novels; the first volume was released on April 22, 2014. Yen Press later announced their license of the Sword Art Online: Progressive series, which is scheduled for release in 2015. The novels are also published in China, Taiwan, South Korea, Thailand and Vietnam, with future plans for publications in France, Germany, Italy, Austria, Switzerland and others.There are a number of (fan works) written by Kawahara under the pseudonym Fumio Kunori, titled Sword Art Online Material Edition ( ソードアート・オンライン・マテリアル・エディション).
An 80-page assemblage of some of the Material Edition volumes was published on February 13, 2011; the latest release is Material Edition volume 25 on November 23, 2017. The author has also created some other dōjinshi including Lisbeth Edition, Silica Edition and Pina Edition under cooperation with Kurusu Tatsuya from ponz.info. It is reported that these dōjinshi gain traction from the involvement of the original author in its creation process, as well as from supplying more details on characters from the original work. Laeta Kalogridis. Dana Goldberg. Marcy RossProduction company(s)DistributorSword Art Online is a planned American live-action television adaptation of Sword Art Online. Announced on August 2, 2016, that they had acquired the global rights to produce a live-action television adaptation of Reki Kawahara's Sword Art Online light novel series.
Has been attached to write a script for the, and will also serve as for the series alongside Skydance CEO, Dana Goldberg, and Marcy Ross. Skydance has stated their intent to 'fast-track' the launch of the series, along with plans to follow the TV series with the release of a Sword Art Online experience. In February 2018, it was reported that the live-action series had been sold to. Reception According to, Sword Art Online was the top selling light novel series of 2012, with eight volumes figuring among the top selling light novels. It was ranked first in the 2012 and 2013 rankings, as well as top five placement in 2011, 2014, 2015, 2016, 2017, 2018 and top 10 in 2019. It was also the second best selling light novel series in the first half of 2016 in Japan, selling 489,374 copies.
Sword Art Online: Progressive sold 321,535 copies in the same time period. As of 2017, the series has an estimated 20 million copies in print worldwide.Richard Eisenbeis of hails Sword Art Online as the smartest series in recent years, praising its deep insight on the psychological aspects of on the human psyche, its sociological views on creating a realistic economy and society in a setting, and the writing staff's ability to juggle a wide variety of genres within the series. Eisenbeis particularly noted how the romance between Kirito and Asuna is explored bringing 'definition to exactly what love is like in a virtual world.' However, at the time of this preliminary review, he had only watched the first 12 episodes of the series. He has since gone on to review the second half of the series, lauding its excellent use of plot twists and praising its well-written and believable villain. However, he felt that some of the initial positive aspects of the series were lost in the second half, such as the focus on psychological repercussions and social interactions that could be realistically seen in an online game. Criticism was also levied towards the aspect of turning Asuna into a damsel in distress, stating that a female lead as strong as her was 'reduced to nothing but the quest item the male lead is hunting for.'
Eisenbeis closes his review of the series by stating in regards to the two halves, 'Both, however, are enjoyable for what they are.' Rebecca Silverman of has criticized the series as having pacing problems, logical gaps and 'sloppy writing'. Theron Martin of criticized the story as struggling 'to achieve and maintain the level of gravitas that life-or-death danger should have', while calling it unwilling to commit to Kirito's 'lone wolf' image.
DeviceCritique explained that Sword Art Online influences the virtual reality market to grow, and referenced the as a prime example of the starting point of virtual reality. It also praised Sword Art Online for exploring the psychological and social aspects of virtual reality gaming.While the anime received more criticism in western media, the light novels received praise mainly in latter arcs like Mother's Rosario and Alicization. In the Alicization arc, Anime News Network reviewer Theron Martin praised many of the volumes, saying that the author's writing has improved and he says for volume 16 that while not his favorite, the volume does its job well.
The same reviewer also praised Sword Art Online for the same arc Alicization when it received an anime adaptation, with same praising for the second part of the arc on the anime called Alicization War of the Underworld, citing that, 'The technical merits seem to be on the same level as the first half, including an amazing cabin design for Alice and Kirito's dwelling, some vibrant color work on the autumnal trees, and effective musical choices. Together they do an excellent job at conveying the various emotions present here: warmth, fear, frustration, and melancholy.
Overall, this is a strong establishment episode for the next part of the story and about the best adaptation that could be hoped for of the relevant source material.' Cultural impact Kirito makes a cameo appearance in the eighth episode of the anime series, with reprising his role.'
S 2018 film contains a reference to Sword Art Online., the writer of 2011 novel, discussed Sword Art Online in an interview, noting how he met its writer Reki Kawahara at an event in Japan where they discussed how they independently developed similar ideas related to virtual reality. It has also been noted that the Phantom Bullet (Gun Gale Online) arc released in print in 2010 depicts an early fictional called Bullet of Bullets.On June 12, 2015, the now-inactive listed Sword Art Online II among 38 anime and manga titles banned in.In September 2018, hosted an election for Sword Art Online.
The character that received the most retweets would be crowned the winner and become the focus of a smartphone wallpaper. According to the poll, Yuuki Konno had the most votes, with 2,243 points, followed by Shino Asada with 2,145 points and Asuna Yuuki with 1,345 points.In the 2020 edition of, Sword Art Online was voted by the public in an online poll and by a jury (critics, influencers, and other people related to the light novel industry) as the best light novel series of the 2010s, being the first in the ranking with 1,728.95 points. References. Madman Entertainment.
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